Zagemod v1.1 Changelog -- General Changes -- * Reverted Mancubus sprites to vanilla. * Reverted Arachnotron sprites to vanilla. * Removed Raise state from Pain Elemental. * Increased Pistol magazine size to 15. * Set status font to use BIGFONT numerals. * Adjusted numerical SBARFONT offsets. * Converted gib splat sprites to truecolor PNG. * Converted Super Shotgun pickup sprite to truecolor PNG. * Decreased radius of pistol flashlight beam. -- Additions -- * New Mancubus XDeath sequence. * New Arachnotron XDeath sequence. * Added Corporal (Assault Rifle), enemy replacement for Stealth Trooper. (Sprites: Ixnatiful, Enjay) * Added Gunnery Sergeant (Super Shotgun), enemy replacement for Stealth Sergeant. (Sprites: Skulltag Team) * Added Heavy Commando, enemy replacement for Stealth Commando. (Sprites: Eriance) * Added Nightmare Imp, enemy replacement for Stealth Imp. (Sprites: Vader, ItsNatureToDie) * Added Blood Demon, enemy replacement for Stealth Demon. (Sprites: Neoworm, Vader, Eriance, hnsolo77) * Added Death Incarnate, enemy replacement for Stealth Revenant. (Sprites: Eriance, MagicWizard) * Added Abaddon, enemy replacement for Stealth Cacodemon. (Sprites: Skulltag Team) * Added Hell Warrior, enemy replacement for Stealth Hell Knight. (Sprites: Vader) * Added Aracknight, enemy replacement for Stealth Arachnotron. (Sprites: Eriance) * Added Corupulent, enemy replacement for Stealth Mancubus. (Sprites: Eriance) * Added Diabloist Neophyte, enemy replacement for Stealth Archvile. (Sprites: Eriance) * Added Belphegor, enemy replacement for Stealth Baron. (Sprites: Eriance, silentzorah(edit)) * New Player Class: ST-Guy. Adds new weapons from Skulltag. * New Weapon: Minigun. Higher fire rate than Chaingun, with some spinup time. Altfire winds up the motor, but limits movement speed. (Sprites: Skulltag Team) * New Weapon: Grenade Launcher. Fires bouncing grenades that explode on contact. Altfire launches proximity mines. (Sprites: Eriance) * New Weapon: Railgun. Converts plasma cells into piercing slugs. Altfire features 2x zoom. (Sprites: zrrion the insect, Eriance) * New Weapon: BFG10K. Fires rapid bursts of hitscan plasma. Consumes an ungodly amount of ammo, takes a moment to spin up and wind down. (Sprites: Eriance) * Added new corpses to pretty up the place. -- Bug Fixes-- * Fixed Commander Keens spawning on ceiling. * Fixed Commander Keens not having gravity. * Fixed Sergeant attempting to reload. * Fixed Pistol spazzing out when pulling the trigger without any ammo both in the magazine and your ammo pool. Again. * Fixed colored crush gib pools not appearing. * Fixed the Chaingun using the wrong base damage for its Hold state. * Fixed Archvile's fire damage resistance. * Fixed Demons not dropping ammo when killed with Chainsaw. * Fixed BFG9000 projectile attempting to arc the player. (Observed in GZDoom v3.5.0)